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Mercenary
Mode
Successfully complete the game once on any either difficulty setting and
wait for the credits to end, then save the "Next Game" file
to unlock "The Mercenaries" mini-game. Start a new game, choose
that saved game, then select "The Mercenaries" mode. This mode
involves controlling Carlos, Mikhal, or Nikoli from the train to the starting
room with a two minute timer. Killing the various opponents and rescuing
civilians during the journey will add extra money and more time to the
clock. A rank and money will be awarded after the game is completed. The
money can be used to purchase better weapons and infinite ammunition.
Boutique Key
Successfully complete the game once and wait for the credits to end, then
save the "Next Game" file to receive the key to the Boutique
on the first street at the start of the game. Use the key to enter and
change into an alternate costume.
Jill's diary:
To get Jill's Diary (a file), collect all thirty files in the game in
order. Then the first file (Instructions Manual, blue) will become Jill's
Diary.
Barry Burton
ending:
The only way to see Barry is if ending B is unlocked. To get this ending,
jump off the bridge when fighting Nemesis Type B. After the jump off decision,
the final area of the game will take a somewhat different path. You will
have to fight off Nicholai in a chopper. It is recommended that you bring
a Magnum and Grenade Launcher (or Rocket Launcher if it has been found).
You can also choose to negotiate with him.
Barry Burton
ending 2:
Jump off the bridge. Play until you reach the room with the Radar Tracker.
Take it, and try to leave the room using the door you entered. Nicholai
will call you. After killing him, Carlos will enter. After talking with
him, leave the room (do not use the hatch to the Rail Cannon). Turn around
and get in the radar device room again. Carlos and Jill will listen to
a radio call from Barry and the game will continue with the final scenes.
Enhanced Weapons/Ammo:
You can only create enhanced ammo while playing under the hard difficulty
setting. When creating ammo with the reloading tool, save enough gunpowder
to mix up the same type of ammo eight times. On the eighth time, the game
will prompt "Do you want to create the enhanced ammo?". Select
"Yes". This ammo is more powerful, may have slightly different
effects, and once loaded into a weapon will change it into an "enhanced
weapon". You can only create two types of enhanced ammo: 9mm handgun
bullets and shot gun shells. The only different effects the new bullets
have is that they are far more powerful.
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