|
Light
Sword
The light sword is the most powerful secondary weapon in the game. When
in the mystic caves you come upon a door that you must unlock via switch.
Directly after that door there is a drop in the floor. Drop down and break
the left wall and break the rack to pick up the light sword. As with all
secondary weapons it is unbreakable, but if you throw it you lose it for
good. The light sword has maximum damage and maximum attack rate.
Secret Ending
To get the secret ending simply obtain all 9 life upgrades, when you get
to the room before the Empress' throne room there will be a new sword
waiting for you. It is the water sword and said to be the only thing that
can kill the Dahaka. For your final battle, instead of fighting the Empress
you fight the Dahaka.
The Dahaka’s
attacks are repetitive and predictable. When far away he will shoot his
tendrils throw the ground up at you, run around in circles to avoid it
making your way ever closer to him. If you get too close he'll shoot out
his tendrils directly at you, roll to dodge them. As you roll slow down
time and go in for some heavy combo hitting, as you get him lower in health
the Empress will help you and shoot him off the arena, he will be stuck
on the ledge, stock up on sand tanks (They regenerate around the arena)
and slow down time or use Ravages of time to inflict maximum damage. He'll
eventually get back up and jump at you, constantly roll until he calms
down and remains stationary. Repeat the same method as before until he
is defeated.
Rayman Fist
unbreakable
The Rayman is one of the tougher secondary secret weapons to get because
of the Dahaka. It is located in the Catacombs. (Where you have to pull
those three stones out of the wall to raise the central area.) After pulling
the first, go to the stairway, make a right, run on two walls and jump
to the bar on the right side. Swing from the bar and follow the path.
(Make a quick left.) Then use the Scorpion Sword to break through and
retrieve the Rayman Fist. The Rayman fist is unbreakable and has a high
attack rate but does little damage. If you throw it, you lose it for good.
Hockey Stick
After you obtain the Scorpion sword find your way back to the central
room. Turn the turnstile so that the lever is facing the doorway with
the save point fountain. Stand facing the opposite doorway and walk up
a bit and to the right. You will find a ledge that is one step lower than
the area around you. Walk down and grab on to it. Jump to the opposite
ledge and jump back and forth to slowly make your way down. Once you reach
the bottom drop down to the ledge below it. Wall run to the next wall
and get ready to jump off and back and forth to make your way up. Wall
run again and when you reach the end wall jump to slow your descent once
more, you'll eventually grab onto a ledge. Make your way to the doorway
that is next to it, but DON'T GO IN. Instead keep going on the rocks until
you see the area where sand is falling. With the scorpion sword in hand
break the wall. Break the rack of weapons and pick up the hockey stick.
As with all special
weapons the hockey stick is unbreakable, but if you throw it you lose
it for good. It has moderate damage and a relatively slow attack rate.
Instant kill:
After vaulting over an enemy by running up to them and pressing Space,
press C three times for an instant kill
Unlock Teddy
Bear
One of the miscellaneous secondary weapons is the teddy bear. Locate it
after earning the Scorpion Sword in the clock (west) tower. There are
three encounters with a giant golem enemy in the clocktower when you initially
go through it; the first is before you start negotiating the vertical
climbing of the tower (past); the second is atop the clock tower (past);
the third is is stationary and throws exploding monsters in the clock
tower's second area (past).
Look for the room
where the second giant golem enemy is. You will need to be in the present
(so find a time portal) and drop into the water-filled dead end past the
golem's room. Break the wall and retrieve the teddy bear.
The teddy bear is
almost unbreakable and does almost no damage, but has the ability to restore
lost life to the Prince with each successful blow on an enemy.
Pink Flamingo
Weapon
To get this weapon you'll need a sword that can break walls. In the Garden
Hall (Present), starting from the middle passageway at the very top of
the hall, do a wall run to the rope, then a wall run to the central platform.
Turn left and walk directly through the wall of rubble in front of you.
You'll turn around and grab the platform you were just standing on. From
here, jump across the gap to the next platform. To your left you'll see
another platform with a switch. Make your way there, hit the switch, then
return to the platform you were just on. There will now be a block you
can climb on. From the top of the block, do a vertical wall run + jump
to reach the beam above you. Walk along the beam to the right, then jump
to the ledge on the far wall. Follow the ledge around to an alcove. Drop
into the alcove and break the rear wall on the right-hand side to expose
a weapon rack. Break the rack and you'll be able to pick up the Pink Flamingo,
an unbreakable secondary weapon that does moderate damage and knocks all
regular enemies to the ground with one hit.
Hockey Stick
Weapon
First you'll need the Scorpion Sword. When you return to the Central Hall
during the Throne and the Mask stage of the game, rotate the lever so
that the ground level gap is covered. Then head down the path you took
to get the Life Upgrade earlier but this time rather then going in to
door turn right and break the part of the wall with sand coming down.
The Hockey Stick is in the weapons rack.
Fight Shadi:
This is an easy but precise way to defeat Shadi. Attack her until you
hear a large "clank", which indicates that she has blocked.
Then, roll to the side of her. When this is done, most of the time you
will be able to get behind her and repeat the attack. You should get to
hit her about four times (and possibly up to six times) before she blocks.
However, sometimes you may only hit her about two times before she blocks.
You must listen for the "clank".
Rayman Glove
Weapon
In the main tomb in the Catacombs, going through the exit triggers a Dahaka
chase. On the 2nd and 3rd chases through this exit, you'll come to a branch
in the passageway. If you turn left at the branch, there's a weapon rack
hiding immediately to your left. Break the rack and you can pick up the
Rayman Glove, an unbreakable secondary weapon that does minimal damage,
but knocks all regular enemies to the ground with one hit.
Go as maggot
man:
When you reach the portal room for the second time, when you have to switch
the time to the present for the first time, the Prince will say that something
is wrong. You must run the switches on the wall to make the portal work
correctly. Do not run the switches on the wall. Instead, enter the portal
as it is and you will switch the time to the present. Save the game, then
exit and load the game. You will now be playing as the maggot man. In
this mode you will constantly lose life and much more health when hit
than in normal mode. However your attacks will be very powerful and you
are much more quicker. Note: Save the game on a different file if you
wish to continue the game as the Prince.
|