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Cunjo
Hunter
25% to get when you go Cunjo Hunting
Director of
the Bureau of Internal Investigations
Complete Federation storyline
Federation
Ambassador
Complete 2/3 Fed Missions
Federation
Naval Commander
Complete 1/3 Fed Missions
First Thurokiir
of the Auroran Empire
Lead the Heraan House to becoming the First Family
Have Hypergate
Access
Start the 3rd Sigma Mission OR become Ory-Hara
Heraan Thurokiir
Win the disabling duel against the other pack members
Kar'Hallarn,
Leader of the Pack
Complete about 1/2 Auroran missions
Knight of
the Red Branch
Complete Wild Geese storyline with Michalean alive and McGowan accepting
the peace proposal
Member of
the Guild of Bounty Hunters
Complete 1st Bounty Hunter mission, rank is very fragile and can be easily
lost through many means.
Ory'Hara
Complete 1/3 Polaris Missions
Ory-Hara
Complete 1/3 Rebel missions
Pirate Guild
Master
Comeplete 1/2 Pirate Missions
Sworn Enemy
of the Wild Geese
Board Eamon Flanaggin's ship (destroying doesn't count), replaces Knight
of Red Branch if you have it
T6, T5, T4,
T3, T2, T1, T0
Complete Vell-os missions, ranks earned in that order
U.N. Shipping
Courier
Complete 1st U.N. mission
Warrior of
the Heraan House
Complete the duel for initiation
Wrathii (Federation)
Complete 5th Gli-Tech-Nia Mission
Polaron Multi-Torpedos
Unlock the Raven
Etheric Wake
Missle
Complete 3rd Gli-Tech-Nia Mission
Vell-os Javelin
Become a T1
Vell-os Dart
Become a T3
Vell-os Arrow
Become a T2
Unrelenting
Complete 2/3 Pirate missions
Rebel Dragon,
Destroyer, IDA Frigate
Complete most Rebel missions (about 2/3)
R.A.G.E. Gunboat
Complete 6th Gli-Tech-Nia mission (Fed storyline only)
Polaris Zephyr
Finish either Track A or B Polaris missions (you are not notified of it's
development in Track A)
Ion Cannons
always legal
If you get Ion Cannons by capturing a ship or by purchasing the Manticore,
they are always legal, even though they are often found on Pirate vessels
and legal ones are supposed to be found only on Federation ships.
Loop around
in systems
If you fly far enough in one direction without entering hyperspace, you'll
eventually appear on the other side of the system you are currently in.
Hostile ships, auto-pilot and escorts will act as though you were still
on the side you were initially on. This is useful landing on blockaded
planets.
Blue Zephyr
Sometimes you will come across a Polaris Zephyr named Shade of Blue. He
was the beta tester who named the ship he flies. He has extra weapons
that the normal Zephyr doesn't have, such as a 200mm Rail Gun. If you
capture him, he will stay blue. You can then fly around and impress your
friends with your blue Zephyr.
Read hidden
Thank you's from the producers
To read hidden Thank you's from the producers of this game, simply press
the ''X'' key on the main menu.
You Killed
Kenny
Create a new pilot with the name 'kenny' (not strict play), and proceed
to play the game like normal. Any time you are killed, the status window
(on the main menu) shows 'Oh my God! You killed Kenny!'
Zero Wing
Reference
Cats, from the game Zero Wing, appears in Escape Velocity Nova flying
a red Leviathan. Hail him and the normal Leviathan picture will be replaced
with a picture of him. Send him a greetings and he will respond with his
infamous "All your base are belong to us" line. Also, attacking
him will cause him to shout "For Great Justice!" He has extra
weapons, such as Pirate Viper Bays, which you will have if you capture
and use him as your own ship. He won't stay red if captured, however.
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