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Cheat codes:
Enter the following codes in the "Enter Cheat" screen. Resume
game play, then pause. Enter the cheat menu and set each enabled code
as desired. All cheats entered can be saved after reaching a save point.
The Big Cheat
Enter NTHGTHDGDCRTDTRK as a code. This will enable invincibility, all
weapons, unlimited ammo, infinite lives, full map, big head, level skip,
and warps (Long Hunter, Mantis, T-Rex, Campaigner).
All weapons
Enter CMGTSMMGGTS as a code.
Unlimited ammo
Enter BLLTSRRFRND as a code.
Disco mode
Enter SNFFRR as a code. Colors will flash and the animals and people will
dance.
Gallery
Enter THBST as a code. Allows enemies to be viewed, scaled, and rotated
in 3D.
Infinite lives
Enter FRTHSTHTTRLSCK as a code.
Pen and ink mode
Enter DLKTDR as a code. Graphics will be in black and white line art,
similar to a sketchbook.
Robin's cheat
Enter RBNSMTH as a code. Enables credits, big heads, all weapons, unlimited
ammunition, and invincibility.
Greg mode
Enter GRGCHN as a code. Enables all the features of Robin's cheat except
invincibility.
Dana's cheat
Enter DNCHN as a code. All enemies will be smaller.
Display credits
Enter FDTHMGS as a code.
Spirit mode
Enter THSSLKSCL as a code. Enables invincibility with slow-moving enemies.
Show Enemies
Enter NSTHMNDNT as a code. Enemies will appear as red arrows on the map.
Purdy colors
Enter LLTHCLRSFTHRNB as a code. The game environment will appear in rainbow
colors after the next cut-scene or using a teleport-portal.
Quack mode
Enter CLLTHTNMTN as a code. The graphics and game animations will be degraded.
Fly mode
Enter LKMBRD as a code. Then, press R or L to move up or down.
Secret moves:
The following moves are not listed in the game's manual.
Information in this section was contributed by Elliot Bowers.
Side dash
Quickly tap Strafe Left or Strafe Right twice, and Turok will do a quick
hop and a slide to the left or the right.
Air jump
Run or drop off of a ledge. The instant Turok begins to fall, press Jump.
Note: If falling onto water, repeatedly press Jump to skip across the
surface of the water.
Fully powered
arrows
Instead of rapidly firing one arrow after another, always count to two
before releasing the trigger button. This way, the arrows will fly straighter
and further.
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