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Beat
Shub-Niggurath
When you enter the room with Shub-Niggurath you'll see a spiked ball if
you play through the level. When it goes through Shub-Niggurath, walk
through the teleporter on the walkway.
Hidden Pictures
The Crypt of Decay:
To find the "Dopefish," when you see the exit, turn back go
onto the bridge. You should see a quad power-up on a ledge. When you get
on the ledge, you will see an extremly small ledge that you can barely
walk on. At the end, you can jump into "The Well of Wishes."
The Dopefish will be there.
The Underearth
To find the weird picture, find all the faces on the walls and shoot each
once. You will know which ones you shot because blood will come out only
the first time. When you shoot all of them, look for a hallway with a
short opening and a villain on each side. One of them will open to a small
room with a picture in it.
Nightmare Mode
Go to the episode 4 entrance and enter the water. Now backup against the
wall as if trying to go back the other way. Stay there until you fall
again. You should land on a big piece of wood. Walk along the side to
find another entrance that leads to the Nightmare gate.
Console Commands
To enter these codes, press the Console button (~) and type these codes
at the prompt. I believe the numbers are default values, but the submitter
wasn't clear on this.
SV_NOSTEP,
0, You cant climb stairs
SV_IDEALSTEPSCALE, 0,8, Sets how much you pitch when you walk in stairs
SV_AIM, 0,93, ?
SV_STOPSPEED, 100, The time it takes to stop
SV_FRICTION, 4, Sets friction
SV_GRAVITY, 800, Sets gravity (Great for jumping :-) )
SV_MAXSPEED, 320, Limits player maxspeed
CL_ROLLANGLE, 2.0 Sets how much you roll when strafing (10 Feels COOL)
CL_TICRATE, 0,03, ?
CL_YAWSPEED, 140, Sets yaw speed
CL_UPSPEED, 200, Sets upbutton speed (Thats also great for jumping :-)
)
CL_PITCHSPEED, 100, Viewpitch buttons speed
CL_ANGLESPEEDKEY, 1,5, Sets yaw speed
CL_SHOWNET, 0, ?
CL_FORWARDSPEED, 320, Your own speed
CL_BACKSPEED, 320, Same but backwards
CL_SIDESPEED, 320, Strifing speed
CL_NOLERP, 0, ?
CL_MOVESPEEDKEY, 2.0, ?
BIND, Sets game keys
QUIT, Exits the game
ENTITIES, Shows map info ?
R_CSHIFT, ?
TIMEREFRESH, Shows FPS
IMPULSE(1-9), Changes weapon
POINTFILE !Hangs my computer!
ALIAS, ?
SIZEDOWN, Same as - in play ( Can at some times make a weird zoom )
SIZEUP, Same as + in play ( when using parameters )
CONNECT, Connects to server
DISCONNECT, Disconnects from server
FOV, ?
GAMMA, ?, Sets gamma correction
HOSTNAME, Sets your hostname
NAME, Sets your name
LOOKSPRING, Makes your "freelook" button auto-center
BF, ?
NUMCHANNELS, Sets number of sound channels to mix
MESSAGEMODE, Starts messagemode ?
SAY, Sends message
SOUNDINFO, Shows soundinfo
SBINFO, Shows info about Sound Blasters
STOPSOUND, ?
SLIST, Shows a list of available servers
SIMSOUND, Isolates hardware problems on soundcard
SSPEED, Sets play speed
SBITS, Sets bits 8 or 16
SMONO, Plays all sounds in MONO
PLAY, Plays sound at 100% volume
PLAYVOL, Plays sound at specified volume
SOUNDLIST, Shows all loaded sounds
SAVESND, Saves sound as RAW file Ex: savesnd american/gib.wav
NOSOUND, Set to 1 and no sounds will be loaded
DECIMATE_SFX, Set to 1 and all sounds will be played at lowest possible
sound rate
DECIMATE_SFX_SPEED, Sets the value DECIMATE_SFX will lower sound rate
to
DECIMATE_SFX_WIDTH, Set to 1 and all sounds will be playes as 8 bit sounds
DMASIZE, Sets DMA buffer size (2048,4096,8192,16384,32768 and 65536)
VID_DESCRIBECURRENTMODE, Lists the description for the current video mode
VID_DESCRIBEMODE, Lists the description for the specified video mode
VID_DESCRIBEMODES, Lists descriptions for all available video modes
VID_MODE, Sets the display to the specified mode
VID_NUMMODES, Reports the total number of modes available
VID_TESTMODE, Tries a video mode for five seconds
VID_WAIT, 0: no wait 1: wait for vertical sync 2: wait for display enable
R_SPEEDS, Displays drawing speeds
R_DRAWFLAT, Draw view as flat-colored polygons or texture-mapped polygons
R_CLEARCOLOR, Change color of dead space outside a map
HOST_SPEEDS, Displays host speeds
COLOR xx, Sets your color in the game to xx
FRAGLIMIT, 20, Sets the amount of frags that will end the game
TIMELIMIT, Sets the amount of time the game will last before quitting
TEAMPLAY, 0, Sets teamplay
PAUSABLE, 0, Sets whether the game will be pausable or not
HOST_FRAMERATE, Changes the speed of the game (0 - 0.1)
CLEAR, Clears the console buffer
CROSSHAIR, 1, on-screen crosshairs (great for targetting)
EXEC, Executes a configuration file
SCR_CONSPEED, Sets the consoles scrollspeed
SCR_SHOWCACHETRASH, 1, ?
SCR_OFSZ, 0, Your view goes higer or lower
SCR_XPARCON, 0, ?
SCR_COLORCON, 251, ?
R_WAVE, 0, Makes everything wavy
R_EDGECOUNT, 0, Counts map things in current view
R_ALIASSTATS, 0, Shows amount of aliases on screen
R_SHOWPOLYS, 0, Shows polys - lines are drawn around "linedefs"
R_DSPEEDS 0, Shows unknown info
R_FULLBRIGHT, 0, Makes everything bright (Great for dark screens)
R_GRAPHHEIGHT, 10, ?
HOST_LINEREFRESH, ?
CROSSHAIR 1 Turns crosshair on
CROSSHAIR 0 Turns crosshair off
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